additional spawners people would like to see for survival eventually that differ from those are:
Slime, pigman, magmacube, horse, ocelot, wolf, guardian
Posts made by OneRitzyWillow
RE: wasnt this a bit too much ? ...
Just dont use the shop to buy spawners. Using /ah to buy is much better, and server shops are meant as a suggestion anyways, not a guideline. If I was running the server Spawners would be in the /buy only, and they are very generous to add them to the shop as well as vote crates.
RE: in game restart Rankup system
I dont think it will fly well but in the case it does how about we expand on the idea with the following, maybe a player that does not have a paid rank can trade mastery up for coal rank followed by lapis. Then after that can trade it for a 5$ /buy shop credit which can be stacked each time you reach the goal (this to prevent any serious loss on the servers side for dontations that would go towards keeping the server up).
RE: To the dogecraft community
Well hello encro_ and fam as of what I am aware of the skyblock server has some options in /sb that need to be either hidden or completed these functions are "the [Welcome] signs" and "challenges/quests", if niko gets [Welcome] signs working players will be able to do wonderous things with them. In the idea that with an active teleport point people can make possitive structures to challenge other players like parkour maps, mazes and player owned dungeons, or just use the [Welcome] sign as a way to get people to their shops or grinders. However as an alternative suggestion perhaps if niko did not want to add in [Welcome] signs he could do paid warps in the /buy shop it would function similar but require a staff member to set the warp at an /is.
RE: /is top points addition (other blocks than just diamonds, eme, gold ect.
in skyblock spawners are simply a resource so i have to disagree with the idea of them counting toward island level. if they counted for a large amass of points people would simply stack spawners to get is levels in large block mass and this would cause server issues as each block is an ever updating block, this would be similar to having several chunks filled with active redstone.
Suggestion A list of things to do
-make it so banning someone on one server effects all servers, currently it only effects the server the person who issues the ban is on instead of both
-fix Fly ability for [void] rank
-Add permission for [welcome] signs, so players can actually use it (chest shops dont work without customers)
-work on/turn on ability to do challenges
-make it so sell wand can not be used for crafting (lots of recipes use sticks)
-add chat color to stores for skyblock server
-add ability to buy beacons in /shop
-sometimes people get fly kicked, for jumping too high or using elytra
-finish jobs rewards
-work on adventure map?