Posts made by _OliPoli_
wasnt this a bit too much ? ...
well, i know that i wanted to raise the prices of spawners and ig and villagers are in good price now imo, but look at other spawners...
Enderman spawner - 2mil$
16 ender pearls - 250$
So, to get another enderman spawner from using it, you would need to get 128 thousands enderperals (128000). (1 double chest can hold 3456 items. so u would need to have 37 double chests filled with ender pearls from JUST 1 SPAWNER? if we do it in numbers - yeah - but in real minecraft - no - why? coz ender pearls stack up to 16 items max, not 64 so we would need 4 times mre double chests than 37 so we would need 148 DOUBLE CHESTS (all would prbbly be connected by EXPENSIVE HOPPERS) filled with ender pearls... all this to get 1 new enderman spawner - from just using one) (This is imposible)
This is CRAZY and 90% of ppl know that theese spawners arent worth it so they are selling enderman spawners for... 1k$
the same thing goes with creeper spawners but im too lazy to calculate this
All screenshots and calculations are attached to my post.
Tell me what u think abbout this, dogecraft community.
SkyBlock shop (more blocks)
So add theese blocks please :
-Prismarine, Prismarine Bricks, Dark Prismarine, sea lanterns (u can craft them already but would be nicer to just quick buy
-nether quartz ore
-Red Mushroom Block
RE: Rank prestige
2% money bonus (when selling iron or other items) would be awesome, but it would work like clicker games lmao, i mean that after some time we would get 2x more money than before which still - isnt that op - but ppl would get more and more and it would be easier to get % bonus, imagine lord vagin's bonus he is making a lot of money and he would be skyblock god after month or less
New skyblock commands suggestions. (plz dont hate encro ;<)
YO, i think that u should add this commands :
/is subzone (u need to mark position with wooden hoe, does the same thing as in survival)
/is set (so we can let visitors kill mobs like ig or villager, this would make profit shops way easier and better than auto-killing, and this wont be op coz someone still needs to stay near ig spawners so they are active)
its just an idea, im not pushing anyone to do it
Skyblock is getting too ez.
Yo, i already see ppl have 100+ ig spawners, and if they are playing long enough - its normal but prospectum_'s island has like 200+ igs and that is crazy. Our island has 48 right now and with every spawner it gets easier and easier. and i know that its how skyblock works but in my oppinion you should nerf the rank cost (so its more expensive) or nerf ig's (so spawners are more expensive or iron is cheaper when u are selling) coz in next week like half of the server will have 60+ spawners (ig) and in 2 weeks, 50% of the server will have void lmao. I think that u should nerf what i said and buff things that u need to interact with to make money like fishing or mining.'
Hey, suggestion about fishing.
As you may know, kendra_the_plug is fishing A LOT, im fishing some as well but today kendra told me that fishing should have more features, and if i think about it, fishing is getting really boring after some time. All u can get is rare key, which of course is a good item but it would be nice like if we could catch some spawners, money papers, perk papers (by papers i mean vouchers). And i know that fishing isnt made to be exciting, its to get good stuff, but if you would add some new stuff to it, it would be way better than it is right now.
/is top points addition (other blocks than just diamonds, eme, gold ect.
So imo, spawners should add points to /is top coz they are really valuable block (ig and villager spawners) and give nothing, when iron block gives points
This would really show your economy lvl of island, if they would add many points. Resource blocks arent anything special imo
Problem with mob cap :(
Hey, so ive came on 1 problem with this server.
Mobs spawning from spawners have priority of spawning, which causes in not working natural spawned mob farms (iron golem, mob grinder, guardian, ink farms) when ppl are grinding on spawners. And that wouldnt be that big of problem, u would just wait till somebody ends grinding right? But now, joaco has public grinder with 30/50 blaze spawners and there are ppl grinding 24/7... Niko, could u do smething about this? For sure there is a way to change the mob cap, or give priority to natural spawned mobs or do something like doesnt matter how many mobs are on the server rn, the chunk with in the player is, is active and mobs can spawn no matter what.
I spent so much time on building iron golem farm this one is working nice, and on guardain farm, and this one is working extremly good when ppl arent using joaco's or my grinder (i turn off my grinder when i want to afk near guardian farm) but when ppl get on one of those, the farm produces 1 guardian per 5 minutes or completly stops working.
So yeah, i hope that Niko will anwser if he is able to do something.