Re-Introduction of Dynmap

  • Back when the server was in 1.12, The Dynmap with the residences plugin was an amazing addition. I built a very large multi-chunk castle and used the Dynmap constantly on my second monitor to map the progress and plan expansions of the castle. Not only that but being able to see the actual edges of my residence in a red border really helped. The in-game minecraft map and /res show dont really cut it.

    Only the 2D flat map is really necessary. I know from a server hosting perspective, the 3D map is a real bandwidth hog and take up a lot of storage space and rendering time.

    Could we have this added back in to Dogecraft?

  • its arleady a thing

  • Look at that it is! It was gone for so long... Thank you!

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